Through the halls the dungeon calls for the hero to check the walls. For not in sight is the wand of might but instead in a spot quite tight. Blast asunder to receive the plunder by pushing once, and looking under. The last you seek in a place quite bleak and of brimstone it does reek. Your quest now nigh, Beware or fry, if from fire you can die. Give not a care to lack of stair, but go directly to His lair. To His home you must now roam, though suurounded by brime and foam. A protective coat is his moat, above this trap you must float. And then you run up towards the sun and claim victory with a prize well won.